For multiplayer games, DDoS TCO is driven by more than a security subscription. Fleet size, UDP traffic, upstream bandwidth, latency, jitter, hosting and operational ownership all affect the real cost.
Cloudflare, Akamai or Imperva provide upstream capacity and filtering before traffic reaches the game network.
AWS Shield and Global Accelerator fit naturally when the game already runs inside AWS.
Specialized platforms bundle hosting, orchestration and network services into a broader operating model.
NeuroWall runs on infrastructure the studio or host already controls, so software cost follows protected node count.
| Protected Business nodes | Monthly | Annual | 3 Years |
|---|---|---|---|
| 1 | $99 | $1,188 | $3,564 |
| 10 | $990 | $11,880 | $35,640 |
| 20 | $1,980 | $23,760 | $71,280 |
| 50 | $4,950 | $59,400 | $178,200 |
| 100 | $9,900 | $118,800 | $356,400 |
NeuroWall subscription only. Game hosting, transit, upstream DDoS services, staff and hardware are separate.
$1,980/month
$23,760/year
$71,280 over 3 years.
$3,000/month base
$36,000/year
$108,000 over 3 years, before applicable usage and normal AWS costs.
A managed platform may cost more than a firewall license but also replaces server, orchestration and operations work. Compare whole-system TCO, not line items.
If the protection changes the network path, measure round-trip latency, jitter and packet loss rather than assuming the effect.
High-frequency UDP and synchronized match starts can look unusual. Blocking real players has a retention and support cost.
Self-managed tools offer control but require staff. Managed protection may cost more while reducing on-call and incident-response burden.
City traffic control keeps the highway and streets from gridlocking; stadium security controls who gets through the gate. Upstream DDoS protection is the city-level layer. NeuroWall is the gate-level layer. Large gaming networks may need both.
NeuroWall can add a predictable local security layer without requiring migration to a new hosting platform.
Shield Standard is already part of supported AWS resources; Shield Advanced and Global Accelerator can be added when justified.
A managed gaming platform may reduce organizational TCO by bundling infrastructure, orchestration and operations.
Use upstream or cloud mitigation when attacks can exceed the datacenter or hosting provider's available capacity.
NeuroWall offers predictable per-node DDoS and firewall licensing for studios and hosting providers that already operate Linux game infrastructure, while upstream mitigation can be layered in where capacity demands it.